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While I'm developing my next game I'm trying to keep up with the milestones I set.

Planned Milestones

  • Graphics Engine Finished
    @ Winter and Spring, 2011
    Alpha blending, particle system and finally optimization and debugging.
  • Movement of NPCs
    @ Summer, 2011
    Simple movement, A.I. will be the next step.
  • Collision Detection
    @ Summer, 2011
    The calculation of the collision point of two meshes.

Development Progress:

  • You want to know what I was working on last week? Visit my Blog at gamedev.net.
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